Paying 3 life to proliferate and 4 to draw a card is where things start to get interesting, but that amount of life can add up quickly, and having a card that makes you pay life that also doesnt usually add to the board seems like a recipe for disaster in a lot of games
The damp Psyduck released in Japan in a Glory of Team Rocket promo in April, and immediately became a pretty important card
The main strategy of the Archetype is to maintain Field control, by removing the opponent's cards from the Field, such as with the effects of "Mayosenju Daibak", "Yosenju Kama 1", "Yosen Whirlwind" and "Yosenju Misak", while also searching for key cards in order to keep control of the game state, with the effects of "Yosenju Kama 3", "Yosen Training Grounds" and "Yosenju Oyam"
Yes, but it's sadly only available in Japanese