Our MTG colors guide has more detail, but here's a rough idea of what each color is best at: White - protection, small creatures, life gain Blue - card draw, counter spells, hard-to-block creatures Red - fast creatures, direct damage, temporary power Black - removal, sacrifice, reanimation Green - ramp, big creatures, enabling other colors It's quite easy to figure out what colors you want to play, but figuring out how many colors is more of a challenge
Duskwatch Recruiter This has mostly been known as a combo piece in Modern to draw through your deck once you've made infinite mana with Devoted Druid and Vizier of Remedies, but Duskwatch Recruiter has way more than that going for it
This actually often makes the effect on these cards stronger than the original, but they also cost mana
I landed my first role at a small game company and met my mentor Sandra Everingham who I still work with today