What it does: Pay half your life points to reveal a spell/trap card from pretty much anywhere All copies of Mystic Spell Chronicle are banished afterwards (to prevent further use of the spell and thin the deck) The revealed card gets set and can be activated the turn it is set The card cannot be chained or targeted during the turn it is set/activated You cannot play cards of the same type, besides the revealed card (or copies of it) for the rest of the duel -(If you chose a spell card, you cannot activate other spell cards or if you chose a trap, you cannot activate other traps) What it brings to the game: It allows the user to wipe negate boards if they chose Raigeki or Evenly Matched (instead of having to bait the negates) It makes rogue/gimmick decks that use specific spells/traps more consistent (eg
One thing I also want to say about Planechase: it's just awesome to see these oversized art pieces
Making copies of cards with great enters-the-battlefield effects, such as Dockside Extortionist, is a great way to get maximum value out of the Artifact

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