Only Dominaria has been the setting for more expansions
It occurs to me also that I have included questionable cards like Tin Stree Hooligan and Kessig Wolf Run in this list but omitted Kird Ape, Flinthoof Boar and Orcish Lumberjacks mostly for not having both red and green costs
9 Broadside Bombardiers Improvise, Adapt, Explode The new Pirates in The Lost Caverns of Ixalan have a bit of an artifacts-matter theme going on, and Broadside Bombardiers is primed and ready to take advantage of that
Jund Decklist 3 Deathrite Shaman 3 Mountain 3 Tarmogoyf 4 Lightning Bolt 3 Swamp 4 Ragavan, Nimble Pilferer 2 Fable of the Mirror-Breaker // Reflection of Kiki-Jiki 2 Sheoldred, the Apocalypse 1 Kroxa, Titan of Deaths Hunger 2 Forest 1 Blood Crypt 2 Blackcleave Cliffs 1 Boseiju, Who Endures 1 Haywire Mite 2 Questing Druid 4 Fatal Push 3 Thoughtseize 3 Liliana of the Veil 1 Overgrown Tomb 1 Stomping Ground 2 Bloodstained Mire 3 Wooded Foothills 1 Castle Locthwain 1 Demonic Tutor 1 Den of the Bugbear 4 Bloodbraid Elf 1 Soul-Guide Lantern 1 Kolaghans Command If I remember correctly, Jund isnt just one of the oldest archetypes in MtG , but its also one of the strongest because it combines the power of red, green, and black spells