If you have to put Klang in the active Pokemon spot for some reason, the strategy is pretty straightforward, depending on how many energy cards you have will determine the move you can use, I would prefer Vice Grip over Charge Beam
Espeon ex (083/161, 190/161, & 205/161) Stats: Stage: Stage 1 (evolves from Eevee, a Basic Pokmon) HP: 140 Energy: Psychic Attack Power: 80 Special Ability: Once per turn, Espeon can heal 30 HP to itself or injured benched Pokmon Retreat Cost: 1 Energy 1 Ho-Oh ex (034/161, 187/161, &210/161) Comes Out on Top Found in the Ho-Oh Variant of Wisdom of Sea and Sky Ho-Oh ex and Lugia ex are the featured cards of the Wisdom of Sea and Sky Booster Packs
It feels like you need to answer a few specific questions in order to want it over Maul of the Skyclaves
1 Chatterfang, Squirrel General A Squirrel Infestation A Squirrel kindred deck and a token deck rolled into one, Chatterfang, Squirrel General is an absolute powerhouse on the battlefield