The Harbinger should, obviously, only be played in mono-blue Merfolk decks, and preferably in control shells that focus on icing out the opponent from doing much of anything rather than overwhelming them with tons of creatures, just like Richard Garfield intended
Expensive Upgrade: Solphim, Mayhem Dominus Sure, Valgavoth is more about life loss than damage specifically, but there are lots of damaging cards in this group slug deck, and Solphim, Mayhem Dominus is going to make them all work so much harder
Now, I do think that choosing White for enchantments was a rough decision Wizards probably faced
I didn't get into the various Maskwood Nexus shenanigans one might get up to with a deck like this, but I'm sure there's something degenerate I could do with the right inspiration